The Nature Disconnect/Interior Shed Project – Week 3 (Development) (8)

Development of final models

I developed my ideas further into four separate models which all take into consideration my most important aspect of the design: the views.

I started by doing some simple sketches of each model in context of the landscape with a little person for scale, this helped me gather a rough idea of what it looked like before I made models, both physical and 3D modelled using CAD software.

(1) The basic shed with two missing walls.

Basic sketches

Orthographic

To test the stability of the structure, I made a physical model. The cardboard and tape proved to be very flimsy so i pierced it with a barbecue skewer to make sure it would stand. It made me think about researching different materials to make sure it is study enough for Tentsmuir.

 

 

Physical model

I made a cad model to experiment with different materials and wall thicknesses. In the end I went with wood cladding as I wouldn’t want it to stand out too much from the landscape and it can be locally sourced.

It also helped me get a more accurate representation of scale.

3D sketchup model

(2) A wide, open shed with two views.

Basic sketches

Orthographic

There were a few issues when building the model as I had made one of the sides too short so it didn’t meet with the side of the roof.

I made a simplified model which looked a lot better.

Physical model

3D sketchup model

(3) A hollowed out cuboid

Basic sketches

Orthographic

Physical model

3D sketchup model

(4) 

Basic sketches

Orthographic

Physical model

3D sketchup model

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