Virtual Anatomy: Augmented reality multidisciplinary innovation projects

Virtual Anatomy

Virtual Anatomy was a multidisciplinary, extra-curricular project which brought students together from across the School of Medicine, DJCAD, School of Science & Engineering, and Dentistry. 

Each group was given a brief (written by various members of staff) to produce augmented reality (AR) anatomy / medical mobile apps on various subjects. Project subjects included exploration of the developing skull and dentition, female reproductive system development, visualising the effects of obesity and more…

AR in Anatomy / Medical Education

Augmented reality (AR) is a type of mixed reality in which virtual elements, such as 3D models, and information, such as text labels, can be overlayed or digitally situated within a real, physical environment. AR can be experienced using multiple devices from high fidelity head-mounted displays such as the HoloLens to a smartphone or iPad. Try searching Google for ‘digestive system’ using a smartphone/iPad to access an interactive 3D model which you can view in AR.

AR can be used in an anatomy / medical, education setting to allow the audience to interact and engage with 3D visualisations of the subject matter anywhere, whether in a clinical setting or at home. Complex training can become more engaging, split into manageable chunks (reducing cognitive load) and interaction / gamification can be introduced.

 

Virtual Anatomy Projects 2022

Explore the rest of this blog to see some of the projects from our Virtual Anatomy groups. Our students have put together short video overviews for their projects. You can experience the AR apps by scanning the QR codes with a smartphone or iPad.

Obesity Visualiser

An interactable 3D / AR Webapp highlighting comparative anatomical changes caused by obesity to the heart and lungs.

https://samharbi.github.io/UOD-MedicalProject-Obesity/?fbclid=IwAR1ZIx4u1ecfPfD6g_tcIS5v20kg6zXxLm4RaY0WO-PjE3G_SIs8mDplvpc 

Ryan Tan, Sameer Al Harbi, Zuby Kofi, Lakashay Mahajan, Isabelle Lee, Katie Hepburn, Janine Murta, Melissa Bititci, Abigail Pribadi, Lipin Murali Murali

Clinical Anatomy: Kneed to Know

Making learning knee anatomy fun and easy. An interactive marker-based augmented reality app featuring triple-layer 3D models based on CT scans.

https://kneed2know.netlify.app/

Kai Uerlichs, Wan Nee Shue, Rory Houlihan, Yong Kiat Goh, Ruby Mengtian Lu, Aaron Fernandez, Sanju Ale, Aparna Mandar Atmasidha, Kelly Clayton, Sofia Nahman, Celine Shaoyan Wang

Human Variation Exhibition

Augmented reality playthrough of cholecystectomy surgery to educate the user of physical variations of cystic duct anatomy.

https://heymanpreet.github.io/anatomicalVariation/

Scott MacLennan, Ellie Ranson, Manpreet Chawla, Christie Smith, Andrew Weir, Bibiana Fillnerova, Patrik Vojtas, Katyayeni Singh

Other projects included…

Dental-Skull development – To create on or more virtual skulls using existing micro CT scans that can be manipulated and disassembled by students with a goal of enhanced anatomical and developmental knowledge.

Faizaan Rafiq, Jess Craddock, Hamish Aitken, Yasmin Giangiordano, Tung Hin Lau, Rian Venter, Saravich Sangmora

 

Female Reproductive System – To develop an augmented or virtual reality mobile application to educate students on the embryonic development of the reproductive system.

Priyanka Sawant, Nikitta Pulford, Poppy Wright, Diana-Damaris Cristurean, Karolina Kuranc, Kerry Hendrie, Niamh O’Hare, Eli Zair

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