Next week, we’ll be joining in with #creativeHE. It’s a group of educators who look at creative ideas for Learning & Teaching in HE. It’s grown from Manchester Metropolitan University’s PGCert, and now it operates as a community and discussion space to enable wider discussions and collaborations.
To get an idea of what’s happened in the past, have a look at the Google Plus page that’s used as a hub. If you want to join in on their site, you’ll need to have a Google account – and you don’t want to have to also create a gmail address, you can use your own email address
You might also find the BYOD4L group – which has their online event this week useful to start to whet your appetite.
Today’s #creativeHE activity is to design a game to help students with induction.
If you caught the announcement they made on Friday (I’m afraid I didn’t) you’ll see they suggested that you collect lots of (clean) recycling.
For the rest of the week, the outline (shared in Friday’s post) is
Day 1 Creative induction, introductions: belonging
Day 2 Spicing up learning in the classroom (campus-based, blended and fully online)
Day 3 Extending creative learning outside the classroom
Day 4 Assessment and feedback that works (better)?
Day 5 Reflecting on the week and moving forward.
Feel free to share your ideas for induction – maybe thinking about what creative ideas you could bring in to expand what you currently do; perhaps you might even get an idea from reading others’ comments on how we might use the recycling materials!
Alternatively, do the suggested texts give you ideas for other game based activities in your teaching?
If you are a student, what information do you wish you’d been told in induction week? Which bits of information could have been left till a bit later in the term? Could you think of a playful way to introduce it?
In the second #creativeHE post, Chrissie encourages us to start to think about play within the classroom asking, “Is there a place for more inquiry-based learning, play and games in higher education?”
I can give one example of what I’ve been involved with, though I’d question whether or not I could really call it a ‘game’ – but, I hope the students thought it was fun. They looked as if they did! For many years now, mostly at University of Portsmouth, where I was teaching in the School of Computing, (that Second Life avatar with a purple mohican is me – another playing example!) I’ve encouraged students to blog.
Blogging was something that wasn’t always easy to introduce to students, it’s easy for beginners to get sucked into the technicalities – which button do I click? How can I add a picture? What’s this for? So, a couple of years after introducing blogging, I used an idea Leonard Low had blogged about, paper blogging. That made so much more sense to students! I’ve also tried using it for simulating twitter – so I just gave people small post-its.
Roll forward a few years, when I’d not really used the activity, till the start of this year, when several staff from DJCAD asked me about blogging, so we had a go at paper blogging. The students seemed to enjoy it, and get the idea of what the benefits of blogging are, rather than getting bogged down at the start with technical issues.
I’ve used an activity shared by Steven Bentley about games with students to support their understanding of Turnitin (we’re doing it again later this semester). Now, I’m trying to decide how to change this to work online with Distance learning students. [Collaborate Ultra & a Google Presentation is my current idea … ]
Today’s post is looking at being creative outside the classroom. I’m fascinated by the idea of rich pictures from natural materials, as they’re something I first came across doing Soft Systems methodology in my MSc.
I’m now starting to think if that’s something I could use when I have to get people to look at their use of the VLE. Perhaps not outside, but definitely a rich picture from objects … I shall ponder on this and get back to it tomorrow. (I’m on leave on Wednesday – hence the shorter post).
How are others working creatively outside of the classroom (or, outside of their regular room?)
In Day 4, #creativeHE looks at the perennial issue of Assessment and Feedback – in particular, how to include aspects of creativity into the process.
Sandra starts out by linking to a blog post using “Little Boxes on the Hillside” as an introduction to aspects of innovation in assessment (lyrics) – she then asks us to think of songs and how they could link to assessment.
My first thought was Pink Floyd’s Brick in the Wall (lyrics)
Thinking about how I’d link both to innovation in assessment didn’t take long. Little Boxes has learners being the same, Brick in the Wall has the teacher very much in control. Few staff believe in either, so it wasn’t unduly hard to make the links.
Lets start thinking about Little Boxes – how can I allow students to really demonstrate how they’re unique? In my teaching, I’ve always tried to be innovative, and have included aspects such as assessing contributions to discussion boards, participation in Social media etc, and have encouraged them to use those in ways that suit the way they’ve interpreted their learning. One issue that I have struggled with other the years, if I am asking students to “reflect” – do they really reflect for themselves and their learning, or are they just following some kind of pattern for writing reflections – as NomadWarMachine notes in the blog post linked from the #creativeHE post above. [As an aside, I’ve used a quote by Rowling often in sessions on reflection for students – See page 3 of Reflective Writing Guidance notes for students (Watton, Collings & Moon 2001) ] It’s a difficult one, perhaps others can suggest how they’ve tried to get students to reflect for themselves – but to also share those thoughts with another. (It’s probably never going to work, few tell others what they’re “really” thinking)
If we now move to Brick in the Wall; how to move away from the teacher being seen as the one in control. For the last several years that I was teaching, I got students involved with the development of a rubric as part of the assessment. I’d tried various different approaches, but, the final time I tried it, there were several stages. Initially, as a group they developed the rubric (each time I did the activity, I became acutely aware of how little students really understood the generic criteria in use across the University). Once developed, they had to use it for self & peer marking, and I also used it, to mark the same artefact. The final time, however, I added in as a final reflection on that process, getting students to think both about the value of peer / self reflection generally – and whether the final year was too late to introduce it, but I also got them to critique the tool they’d developed.
Finally, a shout out for the next Learning X – which is going to be on Innovation in Assessment.
Today, Sandra asks us to reflect on the week – in a creative way. While the Tower provided a good place to reflect and think over a coffee this morning, I didn’t have very many items with me to be creative in the way she suggests, and, I don’t really have the time today, as I’m busy planning the next Learning X – which is going to be on Innovative assessment – so I’m going to be avidly reading others’ contributions to yesterday’s activity.
I’ll give myself time to reflect over the weekend – and comment here then.
What reflections do you have on the week – how might you present this in a way you’ve not tried before?